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Metro last light benchmark frame 8
Metro last light benchmark frame 8





  1. #Metro last light benchmark frame 8 1080p
  2. #Metro last light benchmark frame 8 Pc

The same thing goes for 1440p since it would only decrease the number of frames per second, and therefore decreasing or even diminishing the margin between processors due to heavier GPU rendering, which is something we wanted to avoid.

#Metro last light benchmark frame 8 1080p

1080p monitors are a standard for some time now as well as most gamers not maxing out their settings due to incapable hardware. This changed our initial idea of testing the games at a 1080p resolution at medium settings, since we tried to simulate the real life situation as best we could. Not an easy time to pick a CPU, then again it never was.Ĭhoosing a list of games to benchmark and the pre-sets to use wasn’t exactly an easy thing since some games, like Assassin’s Creed 4: Black Flag or COD: Ghosts are capped at 60 or 90 FPS meaning that we have to max out the settings in order to decrease the number of frames and avoid that retched cap. Most users are confused when looking to get a new CPU since it’s hard to pick a long lasting solution without the fear of wasting money, which is quite valuable in these troubling times. As long as old consoles are still here and make the majority of the market, improvements when it comes to optimizing console ports is not in sight. And yes next-gen consoles have an eight core CPU however, if you have read our previous benchmarks you should know that optimization isn’t perfect with next-gen consoles and games.

#Metro last light benchmark frame 8 Pc

How does this affect PC gaming you ask , since game developers usually do not bother optimizing games when porting them from consoles, this usually means that games only use 2 CPU cores/threads, or in the best case scenario 4 cores/threads. PC gaming is on its turning point as next-gen consoles have been released, previous generation consoles are still here and will probably stick around for a year or two at least. So many questions that need answering, and answering only one of them is a difficult task. “Which CPU should I buy? Intel or AMD? What about overclocking, is there any use of it at all and if there is, is it worth giving extra money for a more expensive overclockable CPU?” Intel Z87 SuperSpeed USB 3.We decided to conduct thorough testing and try to establish an answer to this never ending dilemma: What is the Best CPU for Gaming ? Intel Z87 SATA III 6Gbps Performance Testing

metro last light benchmark frame 8

View this thread in our forums! Article Contents Once we bumped up the resolution to 1920×1080 the average frame rate dropped to 47.473 frames per second on the GIGABYTE Z87X-UD3H, though it’s still nearly 1.9% faster than the Intel ‘Ivy Bridge’ system.

metro last light benchmark frame 8

At 1280×1024 this is a improvement of nearly 1.8 fps or2.9% over the MSI Z77A-GD65 Gaming ‘Ivy Bridge’ system. Metro Last Light – ASUS NVIDIA GeForce GTX 670 DirectCU IIīenchmark Results: The GIGABYTE Z87X-UD3H Intel Z87 motherboard was able to average 63.237 frames per second at 1280×1024 and 47.473 frames per second at 1920×1080. But that’s not the big news, at 1280×1024 the Z87X-UD3H was able to outperform the Intel ‘Ivy Bridge’ system by 6.553 fps or 38%! Increasing the resolution to 1920×1080 the GIGABYTE Z87X-UD3H was able to average 16.717 frames per second which is 36.6% faster than the 12.24 fps average on the MSI Z77A-GD65. Metro Last Light was benchmarked with Ultra settingsīenchmark Results: The GIGABYTE Z87X-UD3H was once again able to take a slight lead of the ASUS ROG Maximus VI Hero motherboard. It uses the 4A Game engine and was released in May 2013. The game is set in a post-apocalyptic world and features action-oriented gameplay with a combination of survival horror elements.

metro last light benchmark frame 8

Metro: Last Light is a first-person shooter video game developed by Ukrainian studio 4A Games and published by Deep Silver.







Metro last light benchmark frame 8